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Dungeon Hunter 3 Update

February 11, 2013

Dungeon Hunter 3 is another game that I worked on in 2012.  As this was just a series of add-on packs, my main role was configuring the game to work on the artists machines and to fix any character rigging problems that they ran into while producing content for the game.  A MaxScript that I created for this game helped the artists manage the creation of lightmaps but being just an update the pipeline was a well oiled machine.



From → 3d, game

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